Deterministic Game Engine Tech Report

Experimental validation of Security & Regeneration paradigms. 2.8M elements/second, O(1) state access.

Published: 2025-09-26
DOI: 10.5281/zenodo.17383447
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Abstract

This technical report presents research validation of the theoretical paradigms outlined in the author’s previous works. A research prototype,implemented as a deterministic game engine that serves as a model environment, demonstrates the architectural principles enabling infinite world generation, mass NPC simulation, and state verification without data transmission. Experimental results provide concrete evidence supporting the theoretical advantages of the proposed paradigms, including state access times independent of position index and serverless architecture patterns.

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Deterministic Game Engine Tech Report
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