Deterministic Game Engine Technical report
Alexander Suvorov: Practical Implementation of Security & Regeneration Paradigms
Alexander Suvorov: Practical Implementation of Security & Regeneration Paradigms
A research prototype demonstrating the practical feasibility of both Pointer-Based Security and Local Data Regeneration paradigms through deterministic architecture with O(1) state access and mathematical verification capabilities.
This technical report presents experimental validation of theoretical paradigms from author's previous works. A research prototype demonstrates architectural principles enabling infinite world generation, mass NPC simulation, and state verification without data transmission. Experimental results provide concrete evidence supporting theoretical advantages including state access times independent of position index and serverless architecture patterns. The engine serves as proof-of-concept for deterministic state regeneration and pointer-based coordination.